![]() ![]() ![]() You can also play the game singly against simulants, in single-player with simulants against other simulants, with two to four players against simulants, or with two to four players with teams of simulants. For starters, there are several gameplay types: the standard deathmatch, capture the briefcase, and king of the hill. There are myriad settings you can apply to the multiplayer modes. Even those who have completely mastered GoldenEye 007 will find playing against Perfect Dark's simulants to be a humbling experience. The PerfectSim? He's tough enough to give a level a haunted house-like feel, and he's not the only one who can. For instance, the RocketSim goes after any rocket launchers found in a level, the PeaceSim runs around and collects any weapons he can find, and the TurtleSim runs slower than others but has a strong force field around him. To begin with, Rare has enhanced the multiplayer side of the game with the addition of dozens of different kinds of computer-controlled players, or simulants, each with its own specialty. The converse is true as well, and the bad guys can snatch or shoot your gun away from you too, so there are times when you'll think yourself well armed and suddenly end up empty-handed.īesides the other, more predictable changes you'd expect - more weapons and items, graphics that max out the system, a soundtrack that's only eclipsed by Nintendo's own Legend of Zelda: The Ocarina of Time - the real appeal of Perfect Dark is its unprecedented amount of replay value. Both make for moments where you think you are sunk, only to find yourself rearmed and victorious. Or run for the gun of a fallen comrade after you've shot the weapon from his grasp, which is another new ability that you have, in addition to grabbing away an enemy's firearm if you're close enough. Or wait for you to come back into a room instead of obediently chasing after you. You'll notice your foes working together to attempt to cover one another. The new feature that affects the single-player missions the most is the upgrade to your enemies' artificial intelligence. Perfect Dark isn't a game that wows you immediately like its predecessor did - its improvements on that title are subtle, at least at first. However, the game was groundbreaking enough to influence nearly every shooter - console and PC - that succeeded it. It's hard for Perfect Dark to appear as impressive today as GoldenEye 007 did when it first came out several years back, because GoldenEye 007 had looked like it would be just another first-person shooter for the console systems, which had seen mainly lackluster ports of PC shooters. And in between carrying out mission objectives, there are spies to shoot, and this time there are aliens as well. Each level can be played in three degrees of difficulty, each one adding more objectives to your list while toughening up your enemies considerably. The first-person shooter is split into nearly two dozen mission-based levels, each with a number of objectives that you must carry out before you exit the stage, such as downloading files from a computer or escorting an ally to your ship unharmed. Not surprisingly, the basic structure of GoldenEye 007 remains in Perfect Dark. Thus, conflict ensues, first in the realm of industrial espionage, and then. At roughly the same time, the evil dataDyne corporation has allied itself with the equally evil Skedar, an alien race that practices war as religion, placing them at odds with the Maians. Your agency has made friendly contact with a group of aliens known as the Maians, those big-headed gray little men made popular in Whitley Strieber books and Fox TV specials. The premise of Perfect Dark is that you are a special government agent on a near-future Earth. Though Perfect Dark's style and feel might not fall too far from the Bond tree, it's clear that Rare has created another title that alone warrants buying the system. ![]() Few games have been more eagerly anticipated than Rare's unofficial sequel to GoldenEye 007, one of the best titles to come out over the last few years for the Nintendo 64 or otherwise. ![]()
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